MIT's Introduction to Algorithms, Lectures 22 and 23: Cache Oblivious Algorithms
This is a happy and sad moment at the same time  I have finally reached the last two lectures of MIT's undergraduate algorithms course. These last two lectures are on a fairly new area of algorithm research called "cache oblivious algorithms."
Cacheoblivious algorithms take into account something that has been ignored in all the lectures so far, particularly, the multilevel memory hierarchy of modern computers. Retrieving items from various levels of memory and cache make up a dominant factor of running time, so for speed it is crucial to minimize these costs. The main idea of cacheoblivious algorithms is to achieve optimal use of caches on all levels of a memory hierarchy without knowledge of their size.
Cacheoblivious algorithms should not be confused with cacheaware algorithms. Cacheaware algorithms and data structures explicitly depend on various hardware configuration parameters, such as the cache size. Cacheoblivious algorithms do not depend on any hardware parameters. An example of cacheaware (not cacheoblivious) data structure is a BTree that has the explicit parameter B, the size of a node. The main disadvantage of cacheaware algorithms is that they are based on the knowledge of the memory structure and size, which makes it difficult to move implementations from one architecture to another. Another problem is that it is very difficult, if not impossible, to adapt some of these algorithms to work with multiple levels in the memory hierarchy. Cacheoblivious algorithms solve both problems.
Lecture twentytwo introduces the terminology and notation used in cacheoblivious algorithms, explains the difference between cacheoblivious and cacheaware algorithms, does a simple memory analysis of several simple algorithms and culminates with a cacheoblivious algorithm for matrix multiplication.
The final lecture twentythree is the most difficult in the whole course and shows cacheoblivious binary search trees and cacheoblivious sorting called funnel sort.
Use this supplementary reading material by professor Demaine to understand the material better: Cacheoblivious algorithms and data structures (.pdf).
Lecture 22: Cache Oblivious Algorithms I
Lecture twentytwo starts with an introduction to the modern memory hierarchy (CPU cache L1, L2, L3, main memory, disk cache, etc.) and with the notation and core concepts used in cacheoblivious algorithms.
A powerful result in cacheoblivious algorithm design is that if an algorithm is efficient on two levels of cache, then it's efficient on any number of levels. Thus the study of cacheobliviousness can be simplified to twolevel memory hierarchy, say the CPU cache and main memory, where the accesses to cache are instant but are orders of magnitude slower to main memory. Therefore the main question cacheoblivious algorithm analysis tries to address is how many memory transfers (MTs) does a problem of size N take. The notation used for this is MT(N). For an algorithm to be efficient, the number of memory transfers should be as small as possible.
Next the lecture analysis the number of memory transfers for basic array scanning and array reverse algorithms. Since array scanning is consequential, N elements can be processed with O(N/B) accesses, where B is the block size  number of elements that are automatically fetched as Nth element is accessed. That is MT(N) = O(N/B) for array scanning. The same bound holds for reversing an array, since it can be viewed two scans  one from the beginning and one from the end.
Next it's shown that the classical binary search (covered in lecture 3) is not cache efficient, but order statistics problem (covered in lecture 6) is cache efficient.
Finally the lecture describes a cache efficient way to multiply matrices by storing them blockwise in memory.
You're welcome to watch lecture twentytwo:
Topics covered in lecture twentytwo:
 [00:10] Introduction and history of cacheoblivious algorithms.
 [02:00] Modern memory hierarchy in computers: Caches L1, L2, L3, main memory, disk cache.
 [06:15] Formula for calculating the cost to access a block of memory.
 [08:18] Amortized cost to access one element in memory.
 [11:00] Spatial and temporal locality of algorithms.
 [13:45] Twolevel memory model.
 [16:30] Notation: total cache size M, block size B, number of blocks M/B.
 [20:40] Notation: MT(N)  number of memory transfers of a problem of size N.
 [21:45] Cacheaware algorithms.
 [22:50] Cacheoblivious algorithms.
 [28:35] Blocking of memory.
 [32:45] Cacheoblivious scanning algorithm (visitor pattern).
 [36:20] Cacheoblivious ArrayReverse algorithm.
 [39:05] Memory transfers in classical binary search algorithm.
 [43:45] Divide and conquer algorithms.
 [45:50] Analysis of memory transfers in order statistics algorithm.
 [01:00:50] Analysis of classical matrix multiplication (with row major, column major memory layout).
 [01:07:30] Cache oblivious matrix multiplication.
Lecture twentytwo notes:
Lecture 23: Cache Oblivious Algorithms II
This was probably the most complicated lecture in the whole course. The whole lecture is devoted to two subjects  cacheoblivious search trees and cacheoblivious sorting.
While it's relatively easy to understand the design of cacheoblivious way of storing search trees in memory, it's amazingly difficult to understand the cacheefficient sorting. It's called funnel sort which is basically an nway merge sort (covered in lecture 1) with special cacheoblivious merging function called kfunnel.
You're welcome to watch lecture twentythree:
Topics covered in lecture twentythree:
 [01:00] Cacheoblivious static search trees (binary search trees).
 [09:35] Analysis of static search trees.
 [18:15] Cacheaware sorting.
 [19:00] Sorting by repeated insertion in binary tree.
 [21:40] Sorting by binary merge sort.
 [31:20] Sorting by Nway mergesort.
 [36:20] Sorting bound for cacheoblivious sorting algorithms.
 [38:30] Cacheoblivious sorting.
 [41:40] Definition of KFunnel (cacheoblivious merging).
 [43:35] Funnel sort.
 [54:05] Construction of KFunnel.
 [01:03:10] How to fill buffer in kfunnel.
 [01:07:30] Analysis of fill buffer.
Lecture twentythree notes:


Have fun with the cache oblivious algorithms! I'll do a few more posts that will summarize all these lectures and highlight key ideas.
If you loved this, please subscribe to my blog!
On the Linear Time Algorithm For Finding Fibonacci Numbers
In this article I'd like to show how the theory does not always match the practice. I am sure you all know the linear time algorithm for finding Fibonacci numbers. The analysis says that the running time of this algorithm is O(n). But is it still O(n) if we actually run it? If not, what is wrong?
Let's start with the simplest linear time implementation of the Fibonacci number generating algorithm in Python:
def LinearFibonacci(n): fn = f1 = f2 = 1 for x in xrange(2, n): fn = f1 + f2 f2, f1 = f1, fn return fn
The theory says that this algorithm should run in O(n)  given the nth Fibonacci number to find, the algorithm does a single loop up to n.
Now let's verify if this algorithm is really linear in practice. If it's linear then the plot of n vs. running time of LinearFibonacci(n) should be a line. I plotted these values for n up to 200,000 and here is the plot that I got:
Note: Each data point was averaged over 10 calculcations.
Oh no! This does not look linear at all! It looks quadratic! I fitted the data with a quadratic function and it fit nearly perfectly. Do you know why the seemingly linear algorithm went quadratic?
The answer is that the theoretical analysis assumed that all the operations in the algorithm executed in constant time. But this is not the case when we run the algorithm on a real machine! As the Fibonacci numbers get larger, each addition operation for calculating the next Fibonacci number "fn = f1 + f2 " runs in time proportional to the length of the previous Fibonacci number. It's because these huge numbers no longer fit in the basic units of computation in the CPU; so a big integer library is required. The addition of two numbers of length O(n) in a big integer library takes time of O(n).
I'll show you that the running time of the reallife linear Fibonacci algorithm really is O(n^2) by taking into account this hidden cost of bigint library.
So at each iteration i we have a hidden cost of O(number of digits of f_{i}) = O(digits(f_{i})). Let's sum these hidden cost for the whole loop up to n:
Now let's find the number of digits in the nth Fibonacci number. To do that let's use the wellknown Binet's formula, which tells us that the nth Fibonacci number f_{n} can be expressed as:
It is also wellknown that the number of digits in a number is integer part of log_{10}(number) + 1. Thus the number of digits in the nth Fibonacci number is:
Thus if we now sum all the hidden costs for finding the nth Fibonacci number we get:
There we have it. The running time of this "linear" algorithm is actually quadratic if we take into consideration that each addition operation runs proportionally to the length of addends.
Next time I'll show you that if the addition operation runs in constant time, then the algorithm is truly linear; and later I will do a similar analysis of the logarithmic time algorithm for finding Fibonnaci numbers that uses this awesome matrix identity:
Don't forget to subscribe if you are interested! It's well worth every byte!
I decided to write an article about a thing that is second nature to embedded systems programmers  low level bit hacks. Bit hacks are ingenious little programming tricks that manipulate integers in a smart and efficient manner. Instead of performing some operation (such as counting the 1 bits in an integer) by looping over individual bits, these programming nuggets do the same with one or two carefully chosen bitwise operations.
To get things going I'll assume that you know what the two's complement binary representation of an integer is and also that you know all the the bitwise operations.
I'll use the following notation for bitwise operations in the article:
&  bitwise and   bitwise or ^  bitwise xor ~  bitwise not <<  bitwise shift left >>  bitwise shift right
The numbers in the article are 8 bit signed integers (though the operations work on arbitrary length signed integers) that are represented as two's complement and they are usually named 'x'. The result is usually 'y'. The individual bits of 'x' are named b7, b6, b5, b4, b3, b3, b2, b1 and b0. The bit b7 is the sign bit (the most significant bit), and b0 is the least significant.
I'll start with the most basic bit hacks and gradually progress to more difficult ones. I'll use examples to explain how each bithack works.
If you are intrigued by this topic I urge you to subscribe to my blog. I can share a secret that there will be the 2nd part of this article where I cover more advanced bit hacks, and I will also release a cheat sheet with all these bit tricks! It's well worth subscribing!
Here we go.
Bit Hack #1. Check if the integer is even or odd.
if ((x & 1) == 0) { x is even } else { x is odd }
I am pretty sure everyone has seen this trick. The idea here is that an integer is odd if and only if the least significant bit b0 is 1. It follows from the binary representation of 'x', where bit b0 contributes to either 1 or 0. By ANDing 'x' with 1 we eliminate all the other bits than b0. If the result after this operation is 0, then 'x' was even because bit b0 was 0. Otherwise 'x' was odd.
Let's look at some examples. Let's take integer 43, which is odd. In binary 43 is 00101011. Notice that the least significant bit b0 is 1 (in bold). Now let's AND it with 1:
00101011 & 00000001 (note: 1 is the same as 00000001)  00000001
See how ANDing erased all the higher order bits b1b7 but left bit b0 the same it was? The result is thus 1 which tells us that the integer was odd.
Now let's look at 43. Just as a reminder, a quick way to find negative of a given number in two's complement representation is to invert all bits and add one. So 43 is 11010101 in binary. Again notice that the last bit is 1, and the integer is odd. (Note that if we used one's complement it wouldn't be true!)
Now let's take a look at an even integer 98. In binary 98 is 1100010.
01100010 & 00000001  00000000
After ANDing the result is 0. It means that the bit b0 of original integer 98 was 0. Thus the given integer is even.
Now the negative 98. It's 10011110. Again, bit b0 is 0, after ANDing, the result is 0, meaning 98 is even, which indeed is true.
Bit Hack #2. Test if the nth bit is set.
if (x & (1<<n)) { nth bit is set } else { nth bit is not set }
In the previous bit hack we saw that (x & 1) tests if the first bit is set. This bit hack improves this result and tests if nth bit is set. It does it by shifting that first 1bit n positions to the left and then doing the same AND operation, which eliminates all bits but nth.
Here is what happens if you shift 1 several positions to the left:
1 00000001 (same as 1<<0) 1<<1 00000010 1<<2 00000100 1<<3 00001000 1<<4 00010000 1<<5 00100000 1<<6 01000000 1<<7 10000000
Now if we AND 'x' with 1 shifted n positions to the left we effectively eliminate all the bits but nth bit in 'x'. If the result after ANDing is 0, then that bit must have been 0, otherwise that bit was set.
Let's look at some examples.
Does 122 have 3rd bit set? The operation we do to find it out is:
122 & (1<<3)
Now, 122 is 01111010 in binary. And (1<<3) is 00001000.
01111010 & 00001000  00001000
We see that the result is not 0, so yes, 122 has the 3rd bit set.
Note: In my article bit numeration starts with 0. So it's 0th bit, 1st bit, ..., 7th bit.
What about 33? Does it have the 5th bit set?
11011111 (33 in binary) & 00100000 (1<<5)  00000000
Result is 0, so the 5th bit is not set.
Bit Hack #3. Set the nth bit.
y = x  (1<<n)
This bit hack combines the same (1<<n) trick of setting nth bit by shifting with OR operation. The result of ORing a variable with a value that has nth bit set is turning that nth bit on. It's because ORing any value with 0 leaves the value the same; but ORing it with 1 changes it to 1 (if it wasn't already). Let's see how that works in action:
Suppose we have value 120, and we wish to turn on the 2nd bit.
01111000 (120 in binary)  00000100 (1<<2)  01111100
What about 120 and 6th bit?
10001000 (120 in binary)  01000000 (1<<6)  11001000
Bit Hack #4. Unset the nth bit.
y = x & ~(1<<n)
The important part of this bithack is the ~(1<<n) trick. It turns on all the bits except nth.
Here is how it looks:
~1 11111110 (same as ~(1<<0)) ~(1<<1) 11111101 ~(1<<2) 11111011 ~(1<<3) 11110111 ~(1<<4) 11101111 ~(1<<5) 11011111 ~(1<<6) 10111111 ~(1<<7) 01111111
The effect of ANDing variable 'x' with this quantity is eliminating nth bit. It does not matter if the nth bit was 0 or 1, ANDing it with 0 sets it to 0.
Here is an example. Let's unset 4th bit in 127:
01111111 (127 in binary) & 11101111 (~(1<<4))  01101111
Bit Hack #5. Toggle the nth bit.
y = x ^ (1<<n)
This bit hack also uses the wonderful "set nth bit shift hack" but this time it XOR's it with the variable 'x'. The result of XORing something with something else is that if both bits are the same, the result is 0, otherwise it's 1. How does it toggle nth bit? Well, if nth bit was 1, then XORing it with 1 changes it to 0; conversely, if it was 0, then XORing with with 1 changes it to 1. See, the bit got flipped.
Here is an example. Suppose you want to toggle 5th bit in value 01110101:
01110101 ^ 00100000  01010101
What about the same value but 5th bit originally 0?
01010101 ^ 00100000  01110101
Notice something? XORing the same bit twice returned it to the same value. This nifty XOR property is used in calculating parity in RAID arrays and used in simple cryptography cyphers, but more about that in some other article.
Bit Hack #6. Turn off the rightmost 1bit.
y = x & (x1)
Now it finally gets more interesting!!! Bit hacks #1  #5 were kind of boring to be honest.
This bit hack turns off the rightmost onebit. For example, given an integer 00101010 (the rightmost 1bit in bold) it turns it into 00101000. Or given 00010000 it turns it into 0, as there is just a single 1bit.
Here are more examples:
01010111 (x) & 01010110 (x1)  01010110 01011000 (x) & 01010111 (x1)  01010000 10000000 (x = 128) & 01111111 (x1 = 127 (with overflow))  00000000 11111111 (x = all bits 1) & 11111110 (x1)  11111110 00000000 (x = no rightmost 1bits) & 11111111 (x1)  00000000
Why does it work?
If you look at the examples and think for a while, you'll realize that there are two possible scenarios:
1. The value has the rightmost 1 bit. In this case subtracting one from it sets all the lower bits to one and changes that rightmost bit to 0 (so that if you add one now, you get the original value back). This step has masked out the rightmost 1bit and now ANDing it with the original value zeroes that rightmost 1bit out.
2. The value has no rightmost 1 bit (all 0). In this case subtracting one underflows the value (as it's signed) and sets all bits to 1. ANDing all zeroes with all ones produces 0.
Bit Hack #7. Isolate the rightmost 1bit.
y = x & (x)
This bit hack finds the rightmost 1bit and sets all the other bits to 0. The end result has only that one rightmost 1bit set. For example, 01010100 (rightmost bit in bold) gets turned into 00000100.
Here are some more examples:
10111100 (x) & 01000100 (x)  00000100 01110000 (x) & 10010000 (x)  00010000 00000001 (x) & 11111111 (x)  00000001 10000000 (x = 128) & 10000000 (x = 128)  10000000 11111111 (x = all bits one) & 00000001 (x)  00000001 00000000 (x = all bits 0, no rightmost 1bit) & 00000000 (x)  00000000
This bit hack works because of two's complement. In two's complement system x is the same as ~x+1. Now let's examine the two possible cases:
1. There is a rightmost 1bit b_{i}. In this case let's pivot on this bit and divide all other bits into two flanks  bits to the right and bits to the left. Remember that all the bits to the right b_{i1}, b_{i2} ... b_{0} are 0's (because b_{i} was the rightmost 1bit). And bits to the left are the way they are. Let's call them b_{i+1}, ..., b_{n}.
Now, when we calculate x, we first do ~x which turns bit b_{i} into 0, bits b_{i1} ... b_{0} into 1s, and inverts bits b_{i+1}, ..., b_{n}, and then we add 1 to this result.
Since bits b_{i1} ... b_{0} are all 1's, adding one makes them carry this one all the way to bit b_{i}, which is the first zero bit.
If we put it all together, the result of calculating x is that bits b_{i+1}, ..., b_{n} get inverted, bit b_{i} stays the same, and bits b_{i1}, ..., b_{0} are all 0's.
Now, ANDing x with x makes bits b_{i+1}, ..., b_{n} all 0, leaves bit b_{i} as is, and sets bits b_{i1}, ..., b_{0} to 0. Only one bit is left, it's the bit b_{i}  the rightmost 1bit.
2. There is no rightmost 1bit. The value is 0. The negative of 0 in two's complement is also 0. 0&0 = 0. No bits get turned on.
We have proved rigorously that this bithack is correct.
Bit Hack #8. Right propagate the rightmost 1bit.
y = x  (x1)
This is best understood by an example. Given a value 01010000 it turns it into 01011111. All the 0bits right to the rightmost 1bit got turned into ones.
This is not a clean hack, tho, as it produces all 1's if x = 0.
Let's look at more examples:
10111100 (x)  10111011 (x1)  10111111 01110111 (x)  01110110 (x1)  01110111 00000001 (x)  00000000 (x1)  00000001 10000000 (x = 128)  01111111 (x1 = 127)  11111111 11111111 (x = 1)  11111110 (x1 = 2)  11111111 00000000 (x)  11111111 (x1)  11111111
Let's prove it, though not as rigorously as in the previous bithack (as it's too time consuming and this is not a scientific publication). There are two cases again. Let's start with easiest first.
1. There is no rightmost 1bit. In that case x = 0 and x1 is 1. 1 in two's complement is 11111111. ORing 0 with 11111111 produces the same 11111111. (Not the desired result, but that's the way it is.)
2. There is the rightmost 1bit b_{i}. Let's divide all the bits in two groups again (like in the previous example). Calculating x1 modifies only bits to the right, turning b_{i} into 0, and all the lower bits to 1's. Now ORing x with x1 leaves all the higher bits (to the left) the same, leaves bit b_{i} as it was 1, and since lower bits are all low 1's it also turns them on. The result is that the rightmost 1bit got propagated to lower order bits.
Bit Hack #9. Isolate the rightmost 0bit.
y = ~x & (x+1)
This bithack does the opposite of #7. It finds the rightmost 0bit, turns off all bits, and sets this bit to 1 in the result. For example, it finds the zero in bold in this number 10101011, producing 00000100.
More examples:
10111100 (x)  01000011 (~x) & 10111101 (x+1)  00000001 01110111 (x)  10001000 (~x) & 01111000 (x+1)  00001000 00000001 (x)  11111110 (~x) & 00000010 (x+1)  00000010 10000000 (x = 128)  01111111 (~x) & 10000001 (x+1)  00000001 11111111 (x = no rightmost 0bit)  00000000 (~x) & 00000000 (x+1)  00000000 00000000 (x)  11111111 (~x) & 00000001 (x+1)  00000001
Proof: Suppose there is a rightmost 0bit. Then ~x turns this rightmost 0 bit into 1 bit. And so does x+1 (because bits more right to the rightmost 0 bit are 1's). Now ANDing ~x with x+1 evaporates all the bits up to this rightmost 0 bit. This is the highest order bit set in the result. Now what about lower order bits to the right of rightmost 0 bit? They also got evaporated because because x+1 turned them into 0's (they were 1's) and ~x turned them into 0's. They got ANDed with 0 and evaporated.
Bit Hack #10. Turn on the rightmost 0bit.
y = x  (x+1)
This hack changes the rightmost 0bit into 1. For example, given an integer 10100011 it turns it into 10100111.
More examples:
10111100 (x)  10111101 (x+1)  10111101 01110111 (x)  01111000 (x+1)  01111111 00000001 (x)  00000010 (x+1)  00000011 10000000 (x = 128)  10000001 (x+1)  10000001 11111111 (x = no rightmost 0bit)  00000000 (x+1)  11111111 00000000 (x)  00000001 (x+1)  00000001
Here is the proof as a bunch of true statements. ORing x with x+1 does not lose any information. Adding 1 to x fills the first rightmost 0. The result is max{x, x+1}. If x+1 overflows it's x and there were no 0 bits. If it doesn't, it's x+1 which just got rightmost bit filled with 1.
Bonus stuff.
If you decide to play more with these hacks, here are a few utility functions to print binary values of 8 bit signed integers in Perl, Python and C.
Print binary representation in Perl:
sub int_to_bin {
my $num = shift;
print unpack "B8", pack "c", $num;
}
Or you can print it from command line right away:
perl wle 'print unpack "B8", pack "c", shift' <integer> # For example: perl wle 'print unpack "B8", pack "c", shift' 113 01110001 perl wle 'print unpack "B8", pack "c", shift'  128 10000000
Print binary number in Python:
def int_to_bin(num, bits=8):
r = ''
while bits:
r = ('1' if num&1 else '0') + r
bits = bits  1
num = num >> 1
print r
Print binary representation in C:
void int_to_bin(int num) {
char str[9] = {0};
int i;
for (i=7; i>=0; i) {
str[i] = (num&1)?'1':'0';
num >>= 1;
}
printf("%s\n", str);
}
Have fun with these! I'll write about advanced bit hacks some time soon. If you are really intrigued by this topic I encourage you to subscribe to my blog. Thanks! :)
This article was brought to you by Online programming help service.
Ps. Let me know in the comments what you think about this article, and let me know if you do not know what two's complement, or the basic binary operations are. If there are a few people who would like me to explain these concepts, I'll be glad to write another article just about these fundamental topics.
Pps. There is a book entirely on bit hacks like these. It's called "Hacker's Delight". It may be worth getting if you are into this stuff:
Hi everyone! I have fabulous news  I have been hired by plurk.com! It's actually been almost two months since I am with Plurk and so far it has been great. It's an interesting story on how I got hired and what I do there. I'll tell about it in more details in this post. And by the way, I got hired thanks to this blog!
But before I do that, let me briefly explain what Plurk is about. Plurk is a startup that focuses on online conversations. It's similar to Twitter, but done completely differently and if I may say it's done right. You send a message to a friend, come back after five hours and you can continue the conversation right there. Others can join the conversation at any time.
This is how Plurk looks:
I think it was a short and sweet explanation of what Plurk is. Visit www.plurk.com to try it, and add me as your friend to start having real fun on Plurk! My nickname on Plurk is "pkrumins".
Now let's move on to the essence of the article:
How I Got Hired by Plurk.com
I first heard about Plurk on July 26th, exactly one month after I graduated. Kan, the founder of Plurk, had found my article on MySQL Tuning and decided to contact me. He had browsed my blog and he liked the good melange of different things that I posted about.
The way he approached me was completely different than of any other people interested in talking with me or hiring me. First thing that surprised me was that he found me via Skype and Google Talk at the same time. He probably did that to make sure he gets in touch with me. I had never given out my Skype username/gtalk email (but it's not hard to find), yet Kan took the time to find it. The second thing that surprised me was that he had also researched on me and found things like my polyphasic sleep experiment, which we discussed at length in one of our conversations.
With other people the discussions would usually take place over email, we'd send each other a few emails and then the discussion would die off, because I was always busy and I did not have much time to go into long discussions over email. The email conversations would usually end with "let's keep in touch".
With Kan it all took a different route. In our first conversation over Skype I explained that I was very happy that I had just graduated and that I had made a list of things to do on my own, and was not very interested in working for anyone. He said it was ok and that he just wanted to chitchat and see what I was up to. Our first chat session lasted just one hour, but we managed to talk about a dozen of different things  we talked about my current activities and my future plans on how I want to be a great hacker. Then we talked about Plurk's success, how it had become 5th fastest growing website on the net, and how it was praised to be the best communication service on the web. We also chatted about one of top Latvian hackers, and how useless the Brainbench certificates are (I had 52 of them), we discussed the people who work at Plurk and their accomplishments.
We'd continue chatting like this every few weeks, sometimes even day after day. Kan would always tell me something interesting. One time we'd talk about great generalist hackers like Max Levchin, Bob Ippolito and Gabriel Weinberg. The next time we'd talk how all the Plurk employees telecommute and how other companies do it. Then we'd talk about crazy Silicon Valley people who use startup drugs like Provigil. I could keep on going here forever.
I got more and more intrigued about Plurk but then, suddenly, one day Google sent me an email that they were interesting in hiring me. I told Kan about it but he was not very disappointed. Instead, our discussions shifted towards Google. Well, long story short, I did not get hired by Google and Kan had hypnotized me with his wisdom so I agreed to work at Plurk.
I got hired on January 15th  almost 6 months later!
The lesson that I learned from Kan's method of hiring is to keep interest in the person you want to hire and occasionally talk with him/her, ask what he's up to, and tell some interesting things that you are expert in. If I ever gonna create my own startup, I'll use Kan's method of hiring.
Job Interview
Before getting hired I had a job interview at Plurk. It was done in a group chat with Kan and the previous Plurk's sysadmin Dima. The interview was more sysadmin oriented and it took 2.5 hours total.
Here are the job interview questions:
 What OS'es and distributions are you experienced with?
 If you have access to a Linux server, how would you identify if it's a 32bit or a 64bit system?
 What process in Linux has ID equal 1?
 What can you tell about /proc in Linux?
 What is forking?
 What are zombie processes?
 Do zombie processes use system resources?
 How would look at what a particular process is doing right now?
 If you have a process in D state, how would you kill it?
 How do you install software in general?
 How would you rebuilt a debian package?
 What if you have a server with a long uptime, 1 year let's say, and it has lots of files on a huge partition, and you need to reboot it. How would you make sure it doesn't check the filesystem on reboot?
 How does traceroute work?
 What IP address can be the default gateway for host 192.168.1.82/24?
 What is the bridge interface?
 What is the default password of MySQL?
 How does the MySQL client connect when the target host is localhost?
 How would you properly manage the deletion of old binary log files in MySQL?
 How would you list current bin logs and delete only few of them properly?
 How would you adjust the size and the interval after which old logs are purged?
 What is the difference between 'set <var>' and 'set global <var>'?
 Sometimes MySQL will throw an error showing only some numerical value, how to check what does the number mean?
 How to effectively increase the maximum number of tables MySQL can have open at one time?
 If someone set the password for a 'root' account in mysql and no one knows it, how would you recover it?
 How would you backup MySQL?
 If you have a mysqldump utility and you have to dump a database consisting of InnoDB tables, large like 20Gb, how would you do that?
 How would you back up a running MySQL instance that is being used by application, if MySQL data files are on the LVM volume and you need to make sure application is functional during the backup process?
 What if you have to copy the data from MySQL master server to slave first, what is important step there?
 What functionality does LVM snapshot provide?
 What kind of RAID do you know?
 What is there any difference between hardware and software RAID?
 Which utility is used to manage software RAID in Linux?
 What hardware RAID controllers have you dealt with?
 Have you ever heard of BBU?
 How to safely upgrade kernel remotely if you are not 100% sure that new kernel will boot successfully?
 Have you ever used IPMI cards?
At this point I was totally tired and we ended the interview here. I got most of them right, except some MySQL questions, some LVM questions and some RAID questions. I did not feel well about not knowing answers to those, but after the interview Kan told me that he enjoyed the interview a lot. I was happy. :)
What do I do at Plurk?
My official job title is "hacker extraordinaire" and I am allowed to hack on anything that interests me at Plurk. So far I have managed to hack mostly on two things, but I have also helped with several smaller sysadmin things.
My first task at Plurk was to expand the collaborative translation platform that Plurk already had. Plurk has hundreds of thousands of users from all over the world and the collective intelligence they create can be used in many fascinating ways. One of the ways is to use their help to translate Plurk more dynamically. Instead of just asking users to translate new static strings, the system I created asks users to translate them on the fly. It can be used, for example, to translate system messages. Before a system message is sent to users, it's first sent to translators, and only after they translated it, it's sent off to all the users. If you are on Plurk and would like to help us with translations, visit "Plurk Collaborative Translation Project" to join!
While doing this project, I learned a bunch of new tools like ExtJS, Mako templates and Werkzeug.
My current task is to implement a realtime search engine for Plurk. As a great coder who reuses software, I am using a combination of Tokyo Dystopia and Sphinx to implement it. I am allowed to blog about the things I do, so expect a few articles on realtime search from me soon!
I have also prepared an article on a tool that I wrote that splits mysqldump into tables and imports N tables in parallel (it's quicker on multiprocessor machine to import several tables in parallel in mysql).
Please subscribe to my blog to get all these tasty posts automatically!
Btw, the article about pipe viewer utility originated from me helping Plurk's sysadmin to backup a 500GB database.
People at Plurk
We are just six that run Plurk. We all work remotely and each one of us is in a different country.
 Kan is the founder and overlord of Plurk and he lives in Canada.
 Alvin is a cofounder of Plurk, and the UI and design guy. He currently resides in Taiwan.
 Amir is also a cofounder of Plurk and he works as the lead developer of Plurk. He's originally from Bosnia but now lives in Denmark. He has the most elegant todo manager on the web todoist. Check it out!
 Gleber is Erlang ninja. His home is Poland.
 Ryan is our beloved sysadmin from USA.
 And I'm from Latvia.
We are all very friendly and help out each other a lot. When we have some serious issues we all come to a group chat on IRC to solve them together. Otherwise we communicate via private plurks and Skype.
Open Source at Plurk
All of the Plurk is built using open source software  Linux, MySQL, Python, Nginx, Haproxy, Nagios, Cacti, Memcached, Memcachedb, Tokyo Tyrant, and these are just the big names that I can remember off my head.
As a result we also want to give back to open source community and we have set up Plurk dev labs:
We have released our first project there called "LightCloud", that builds on top of Tokyo Tyrant to make it scale horizontally.
What Do People Think About Plurk? A Case Study.
After a few weeks at Plurk, I started inviting many of my FreeNode #perl friends to Plurk. Some of them were very skeptical and said things like "eww, another social website". Still, I somehow managed to get them on and suddenly their view changed. Here is what they said about Plurk after trying it for a couple of hours:
Shlomi Fish, a well known Israeli hacker:
[18:12:01] <pkrumins> how do you like plurk? [18:12:46] <rindolf> So far, it's great. [18:12:51] <rindolf> I think I'm addicted. # click here for his plurk profile: <a href="http://www.plurk.com/shlomif">shlomif</a>
Kent Fredric, a Perl hacker wannabee from New Zealand:
[17:29:29] <pkrumins> so plurk seems nice? [17:29:54] <kent\n> definitely, its probably the first webbased chat medium which makes any sense # click here for his plurk profile: <a href="http://www.plurk.com/kentfredric">kentfredric</a>
f00li5h, a Perl overlord from Australia:
[18:24:16] <pkrumins> like plurks? [18:24:44] <f00li5h> better than twitters # click here for his plurk profile: <a href="http://www.plurk.com/f00li5h">f00li5h</a>
Overall we are having tremendous fun at Plurk, all the Perl guys are schmoozing together, discussing everything about programming, cats and turtles. Come join us: Altreus, Caelum, iank, jawnsy, simcop2387, SubStack, whoppix and apeiron.
Here is a widget of my most recent Plurks:
Finally, if you are interested in working with me and other great hackers at Plurk, see the Jobs page and send your cv to jobs@plurk.com or kan@plurk.com!
Happy times!
Here is another quick hack that I wrote a while ago. It complements the xgoogle library that I published in my previous post with an API for Google Sponsored Links search.
Let me quickly explain why this library is useful, and what the Google Sponsored Links are.
For a typical search, Google shows regular web search results on the left side of the page, and "Sponsored Links" in a column on the right side. "Sponsored" means the results are pulled from Googe's advertising network (Adwords).
Here is a screenshot that illustrates the Sponsored Links:
Google Sponsored Links results for search term "security" are in red.
Okay, now why would I need a library to search the Sponsored results? Suppose that I am an advertiser on Adwords, and I buy some software related keywords like "video software". It is in my interests to know my competitors, their advertisement text, what are they up to, the new players in this niche, and their websites. Without my library it would be practically impossible to keep track of all the competitors. There can literally be hundreds of changes per day. However, with my library it's now piece of cake to keep track of all the dynamics.
How does the library work?
The sponsored links library pulls the results from this URL: http://www.google.com/sponsoredlinks. Here is an example of all the sponsored results for a query "security":
The library just grabs page after page, calls BeautifulSoup, and extracts the search result elements. Elementary.
How to use the library?
As I mentioned, this library is part of my xgoogle library. Download and extract it first:
Download: xgoogle library (.zip)
Downloaded: 24122 times.
Download url: http://www.catonmat.net/download/xgoogle.zip
Now, the source file that contains the implementation of this library is "xgoogle/sponsoredlinks.py". To use it, do the usual import "from xgoogle.sponsoredlinks import SponsoredLinks, SLError".
SponsoredLinks is the class that provides the API and SLError is exception class that gets thrown in case of errors, so it's a good idea to import both.
The SponsoredLinks has a similar interface as the xgoogle.search (the plain google search module). The constructor of SponsoredLinks takes the keyword you want to search for, and the constructed object has several public methods and properties:
 method get_results()  gets a page of results, returning a list of SponsoredLink objects. It returns an empty list if there are no more results.
 property num_results  returns number of search results found.
 property results_per_page  sets/gets the number of results to get per page (max 100).
The returned SponsoredLink objects have four attributes  "title", "desc", "url", and "display_url". Here is a picture that illustrates what each attribute stands for:
The picture does not show the "display_url" attribute as it's the actual link the result links to (href of blue link in the pic).
Here is an example usage of this library. It retrieves first 100 Sponsored Links results for keyword "video software":
from xgoogle.sponsoredlinks import SponsoredLinks, SLError
try:
sl = SponsoredLinks("video software")
sl.results_per_page = 100
results = sl.get_results()
except SLError, e:
print "Search failed: %s" % e
for result in results:
print result.title.encode('utf8')
print result.desc.encode('utf8')
print result.display_url.encode('utf8')
print result.url.encode('utf8')
print
Output:
Photoshop Video Software Time saving software for video. Work faster in Photoshop. www.toolsfortelevision.com http://www.toolsfortelevision.com ...
That's about it for this time. Use it to find your competitors and outsmart them!
Next time I am going to expand the library for Google Sets search.
Download "xgoogle" library:
Download: xgoogle library (.zip)
Downloaded: 24122 times.
Download url: http://www.catonmat.net/download/xgoogle.zip
Have fun!